// Add oPC to oPartyLeader's party. This will only work on two PCs. // - oPC: player to add to a party // - oPartyLeader: player already in the party void AddToParty(object oPC, object oPartyLeader);
// Add oPC to oPartyLeader's party. This will only work on two PCs. // - oPC: player to add to a party // - oPartyLeader: player already in the party void AddToParty(object oPC, object oPartyLeader);