Type of Feat: Character history
Prerequisite: Dexterity 10+, chosen only during character creation phase.
Specifics: Boredom or malice led you to play a variety of tricks on people and consequently get into trouble. Curiosity always got the best of you, and you had difficulty resisting temptation.
You gain +1 to Reflex saves, and Set Trap and Sleight of Hand skills, but suffer -2 to Will saves.
Use: Automatic.